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The Pitch:

Harmony is an immersive and mesmerizing VR experience in which the user explores an underwater landscape, and comes across a magical wand that lets them compose music. The wand allows players to take control of the surrounding fish by pointing at them, and as new fish are added, new layers are added to the musical composition.

This is a student project, built over the course of 2 months, using the Unity engine.

The Team:

Gabriel Kwong

Game Director, Technical Director, Programmer.

Emmanuel Castro

Visual Designer, VFX, Graphic Designer.

Stephen Kerschbaumer

Lead Programmer, Game Designer, BOIDs Engineer.

Rohan Samuel

Music, UI Designer, Audio Engineer.

Yiming Zheng

Environmental Artist, Technical Artist, Game Designer.

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